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Notes:
- These buildings are random for now, but we can use building models (same with trees)
- We can add cars, clouds, helicopters, moving statues, planes, lakes, etc.
- Adding a lot of detail will lower performance output (more objects = more work for the computer)
- Same with shadows, we can turn shadows off if performance is slowing down
- Logos/pictures can pop up after/during scroll
- We can have interactive(clickable) objects that can animate and/or reveal text, pictures, videos, etc.
- These buildings are random for now, but we can use building models (same with trees)
- We can add cars, clouds, helicopters, moving statues, planes, lakes, etc.
- Adding a lot of detail will lower performance output (more objects = more work for the computer)
- Same with shadows, we can turn shadows off if performance is slowing down
- Logos/pictures can pop up after/during scroll
- We can have interactive(clickable) objects that can animate and/or reveal text, pictures, videos, etc.
Notes:
- Rendered shadows won't look the best when zoomed in, but it's still decent
- We can time content popup when passing by/clicking a specific object
- Rendered shadows won't look the best when zoomed in, but it's still decent
- We can time content popup when passing by/clicking a specific object